#if !defined(AFX_SPHEREDLG_H__A37B4963_E755_11D5_A26F_00C0494437DC__INCLUDED_)
#define AFX_SPHEREDLG_H__A37B4963_E755_11D5_A26F_00C0494437DC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SphereDlg.h : header file
//
#include "Mesh3D.h"
/////////////////////////////////////////////////////////////////////////////
// CSphereDlg dialog

class CSphereDlg : public CDialog
{
// Construction
public:
	CSphereDlg(Mesh3D * mesh,CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CSphereDlg)
	enum { IDD = IDD_SPHERE_FILTER_DLG };
	int		m_steps;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSphereDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	Mesh3D * malla;
	// Generated message map functions
	//{{AFX_MSG(CSphereDlg)
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SPHEREDLG_H__A37B4963_E755_11D5_A26F_00C0494437DC__INCLUDED_)
